Upload debug symbols for Go
The Go SDK resolves stack traces in-process from the Go runtime, so captured frames already carry file names, line numbers, function names, and inlined calls. What they can't carry is your source code.
That's what uploading debug symbols adds. PostHog resolves the frames again against the exact build that crashed, so the UI can show the lines of code around each frame. It also classifies frames as app or library code from their real source paths, instead of guessing from the function name.
- posthog-go 1.22.0 or later, which records the instruction addresses and binary identity server-side symbolication needs. We recommend the latest version.
- CLI 0.9.1 or later, which uploads macOS Go binaries directly and bundles Go project sources with
--include-source. Linux binaries without source context work with CLI 0.7.32 or later. As always, we recommend keeping up with the latest CLI version.
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Download CLI
RequiredInstall
posthog-cli: - 2
Authenticate
RequiredTo authenticate the CLI, call the
logincommand. This opens your browser where you select your organization, project, and API scopes to grant:TerminalIf you are using the CLI in a CI/CD environment such as GitHub Actions, you can set environment variables to authenticate:
Environment Variable Description Source POSTHOG_CLI_HOSTThe PostHog host to connect to [default: https://us.posthog.com] Project settings POSTHOG_CLI_PROJECT_IDPostHog project ID Project settings POSTHOG_CLI_API_KEYPersonal API key with error tracking writeandorganization readscopesAPI key settings You can also use the
--hostoption instead of thePOSTHOG_CLI_HOSTenvironment variable to target a different PostHog instance or region. For EU users:Terminal - 3
Build with the right linker flags
RequiredGo embeds DWARF debug info in every binary by default. What you add on top depends on the platform.
On Linux, add a GNU build ID. That's the identifier PostHog uses to match stack frames to uploaded symbols, and Go doesn't emit one unless you ask:
TerminalOn macOS there's no build ID step, since every Mach-O binary carries a UUID. Instead, turn off DWARF compression. Go compresses debug info by default, and symbolication can't read the compressed form yet:
TerminalTwo flags to avoid:
-ldflags="-w"and-ldflags="-s"strip the DWARF entirely, and-trimpathrewrites the source paths that--include-sourcereads from. - 4
Build and upload
RequiredPoint the CLI at the directory containing your built binary:
TerminalThe CLI scans the directory and uploads every executable that carries debug info and an identity, skipping everything else. On macOS the Go binary uploads directly. Go never produces a
.dSYMbundle, and it doesn't need one. Universal (fat) binaries upload one symbol set per architecture slice. Windows isn't supported yet, so the SDK falls back to plain runtime-resolved frames there.Run this in the same pipeline that produces your production binary. Every build gets its own identity, so you need to re-upload for each build you deploy.
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Optional: Include source code context
OptionalBy default, only debug symbols are uploaded. To also display the source code around each frame in your stack traces, add
--include-source:TerminalThis bundles the project source files referenced by the debug info into the upload. Uploads get bigger, so turn it on only if you want source context in the error tracking UI. It also means building without
-trimpath, since the CLI reads the sources off disk using the paths recorded at compile time. - 6
Optional: Upload from CI
OptionalIn CI, authenticate with environment variables instead of
posthog-cli login. For GitHub Actions:YAMLScope the credentials to the upload step. The build itself doesn't need them.
The CLI defaults to US Cloud. If you're on EU Cloud or self-hosted, also set
POSTHOG_CLI_HOST(for examplehttps://eu.posthog.com).If your binary is built inside a Dockerfile, run the upload in the build stage right after the build, and pass the credentials in as build secrets so they never reach the runtime image.
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Test it end-to-end
OptionalCapture a test exception from the same binary the symbols were uploaded for:
GoRun the binary, then open the error tracking issues view. The stack trace should resolve against the uploaded symbols, with source context if you used
--include-source. Rebuilding changes the binary's identity, so upload again before you test.